Here is the transcription of the live session.
A big thank you to everyone on the Discord for asking questions and participating!
Herobust: on writers block: so there are a lot of different disciplines in production. sound design, mixing, mastering, writing, etc.... when writers block hits, i usually just switch disciplines. So when i get stuck writing, I might just spend the day processing drum sounds to use later. Or if I get stuck mixing down, I might write new songs using a bunch of sounds I made earlier. If you're not inspired in one area, you still may have inspiration in another. So i just switch it up and stay productive...
Herobust: biggest inspirations: prefuse73, squarepusher, aphex twin, prodigy, elon musk lol. IMO electronic music was more experimental in its early years so those older artists are the ones that really inspire me.
Herobust: creative process: i start with sound design. that's just cuz its my strength... The sound usually influences how I use it. If it sounds like some industrial tool shit, I might layer with samples of actual tools (dirty work). If it sounds like a squid monster, I might use aquatic samples to build on that theme (giant squiddim). I just let the sound design guide where i take the track.
Herobust: : processing: i use a lot of small reverbs recently. thats how i get that metallic effect. i also do all of my processing in parallel so i can automate the volumes separately. Imagine having a channel of only your reverb - you can automate its volume to flood in and out exactly as you want, or make it wider without affecting the dry signal. Use parallel processing a lot. In terms of glue, thats all about bussing things together and processing them as one. Some compressors glue better than others. Some widening effects can help glue things too imo. To make things stand out, i usually automate eq or lowpass filters on other elements so one is brightest and takes center stage. Its a subtle change that might only last a moment, but it makes sure only 1 element has the spotlight for that time.
Herobust: : Important tools: SUB PAC!!! I use my subpac to dial in the sub and it totally changed my mixing. I produce in Reason, which hasnt supported vsts until very recently. So I really just use the Reason native devices. Thor is my go to synth for everything. For mixing/mastering... Voxango SPAN is visualizer that I really love. Helps me A/B a lot.
Herobust: Well Propellerhead Reason is all ive used for years. No plugins..
So tbh i just dont have any, and i also dont want to risk losing my sound tbh.
What i do works for me :wink:
Herobust: For me, the hardest part about growing as an artist is dealing with the expectations of fans. You know what the fans want, generally... Indulgent dubstep, indulgent trap, whatever it may be.... But if you just give people what they want over and over, you stop innovating and they eventually get bored of you. So you have to have the foresight (and the balls) to take risks and continue on your path even though you might receive backlash in the short term. Good artists challenge their fans as well as themselves imo.
Herobust: ok this one is hard to answer cuz its just such a natural vibe. Here's a huge thing that helps me rhythmically though. Every stopping point I hit, I stand up, play it back, and I dance. I dance a lot. I probably spend 1/3 of my time in the studio dancing. Pay attention to how your feet hit the ground. Pay attention to how you shift your weight. Do the rhythms in your song dictate a natural movement? You will always notice clashing (or just bad) rhythms in your music when the dancing starts to feel awkward or forced.
ALSO CONSIDER THIS - you are a music person. you probably have great rhythm. not all the fans will. so it has to be more natural for them then it does for you probably...
Herobust: yes. reason cv functionality is all the magic in reason. it is complicated, but totally worth it to learn because it unlocks so many possibilities you'd never get anywhere else. Fav limiter is oxford limiter. I love how dynamic reason is. You can master it, and make any sound you want. As opposed to learning one plugin for one sound and learning a new one for another. for example - massive for basses and sylenth for supersaws...
Herobust: mastering chains: first off, lose the mindset that it will be the same every time. not all mixdowns are the same, and not all genres can have the same mix/mastering. Its usually something like this - 1. compressor. 2. different compressor with slower settings. 3. Widening plugin. 4. Ozone (limiter). 5. soft clipper (if needed).
the compressors i like are the SSL, ableton Glue. Waves Center is cool for widening.
transient shapers are also really helpful for some mixdowns
Herobust: I actually wrote move mint as a bass house song first. I switch the original to trap and liked it better in the end. So when I decided to make the vip, it was already done lol.
most of the sound design on Move Mint was created using VERY high resonance on filters using Thor
Herobust: that synth is just super high resonance on a thor filter, freq tuned to actual notes, super small reverbs on it
Herobust: no i dont use vstis
Herobust: most of the sound design on Move Mint was created using VERY high resonance on filters using Thor
Herobust: notes to young hero: open up to new ideas/new genres quickly. Dont resist... The signature sound you bring to any genre is what defines you , not merely the genre you choose to create. So let new ideas inspire you. Just play with them... have fun w it
Herobust: my goal is to isolate myself. like mentally, just not being affected by what anybody else is doing. Im a firm believer in unique perspective being really import in music. So i really try to keep mine from being influenced by anything before i go in to write. So this means no twitter before the studio, no emails, no soundcloud at all, no music... no music or real world shit until im done. Like, Im about to explore my brain and try to find something cool in there. So before I dive in, need to let any waves settle.
Herobust: No. I never wanted to quit in the beginning. Not because my music was always good, but because making shitty music is still fun af! Production is one of those things where the more you learn, the more you realize you don't know. So you really should always feel like a beginner. You just have to be learning ALL THE TIME. So dont focus on enjoying making good music. Focus on enjoying that act of learning. That's how you really have fun and improve here. All us "big" producers have tons of production threads together, and trust me, the best producers are simply the ones who always have that drive to learn more.
Herobust: the key here is to try and fail. if you want to learn how to make "skrillex bass," you can just google "how to make skrillex bass" and find it... Im not saying you cant do that, but I am saying you should TRY TO MAKE THE SKRILLEX BASS FIRST lol. Sometimes you try, fail, and the resulting sound sucks (nbd google it). Sometimes you try, fail, but end up with something else totally cool. Sometimes you try and nail it (great). So as you do this, you will progressively get better and better and making the any sound you have in your head. And you also get the added bonus of stumbling upon happy mistakes on the way. Fun fact that "skrillex sound" was him trying to sound like Noisia. He failed... but the sounds he discovered were pretty sick right?
try not writing any music for a whole week. just make sounds - basses, leads, drums etc for a whole week. Now spend the next week writing an EP. This is what I usually do. The result is that all the sounds in the ep have a consistency because they were made together (no gaps of writing for days in between). So the result is usually some degree of consistency throughout the EP.
Herobust: i usually try to figure out how we fit together based on our strengths. if mine is sound design and theirs is phrasing/writting then maybe ill make a bunch of one shots for them to resample and write with. every couple fits together differently you just have to try new ways until you find it. Its really hard not to get attached to how you "heard" things going, but you really have to drop all that. good collabs aren't 1 person dominating the effort...
Herobust: You get 1 first impression. Opinion leaders (bloggers, artists, labels, etc) are solicited all day every day. If you are lucky enough to grab their attention once, don't waste it before you're ready. My best advice is to work on your craft for a long time before you solicit anybody. I've made many valuable connections using online platforms, but I produced for years before hitting anyone important. Sharing the music is one thing, but social media really empowers us to convey identity or narrative around ourselves and our music. So you can really provide context for what you're doing and deepen your message. You can also post memes :smiley: Long story short - get your craft and your perspective in order and all the connections you need will be made easily.
Herobust: stop promoting yourself locally! (or at least do it using a different alias). "breaking out" becomes way more difficult once you have been labeled as a "local opener." Either way, globally/locally doesnt matter... the battle is fought and one on the internet now. so focus on the internet. If you look at new "breaking" acts like slushii or mello, they both held back on playing for a long time. I imagine they got offers to play smaller rooms in the beginning, but they didn't take them. Instead their first show was a massive festival (HARD i believe), and the internet buzz went crazy from there. As a result they both skipped the stages of playing all those smaller rooms and jumped straight to larger ones. In short - focus on your craft and generating buzz on the internet and everything else will fall into place (globally too)
Herobust: can definitely help, but its not the only way... you learn a lot on youtube. if you wanna do it, go for it, but work your ass off and get everything you can out of that experience because its expensive.
Herobust: yeah my health lol. traveling all the time (and partying) gets tough
Herobust: idk i think serum will be done soon though. sick of that sound
Herobust: im all in the box. albumin was all from Reason as well
Herobust: lol yeah i'll get there eventually. bass music is still super fun for me rn
Herobust: super dope producer from russia. I actually found him and just emailed him cuz i like his shit so much.
Herobust: im going through a weird n dirty phase rn, but i love this dude https://soundcloud.com/trisicloplox
Herobust: i never like to go lower than D#
Herobust: yeah my advice is to focus on internet first. your hometown will claim you as their hero retroactively after you poppin later lol
Herobust: foccus on what you're learning. not the result. learning feels good, even if the resulting song is trash lol.
Herobust: hobbies: basketball, working out, chess